﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
    <Asset Type="RolePlayingGameData.Spell">
        <Name>Super Heal</Name>
        <Description>High-Level Healing Spell.</Description>
        <MagicPointCost>30</MagicPointCost>
        <IsOffensive>false</IsOffensive>
        <TargetDuration>0</TargetDuration>
        <InitialTargetEffectRange>
            <HealthPointsRange>
                <Minimum>80</Minimum>
                <Maximum>80</Maximum>
            </HealthPointsRange>
        </InitialTargetEffectRange>
        <AdjacentTargets>0</AdjacentTargets>
        <LevelingProgression>
            <HealthPoints>15</HealthPoints>
        </LevelingProgression>
        <CreatingCueName>HealCreate</CreatingCueName>
        <TravelingCueName />
        <ImpactCueName>HealImpact</ImpactCueName>
        <BlockCueName>HealImpact</BlockCueName>
        <IconTextureName>HealLargeIcon</IconTextureName>
        <SpellSprite>
            <TextureName>Spells\HealLargeSpell</TextureName>
            <FrameDimensions>102 102</FrameDimensions>
            <FramesPerRow>6</FramesPerRow>
            <SourceOffset>20 20</SourceOffset>
            <Animations>
                <Item>
                    <Name>Creation</Name>
                    <StartingFrame>1</StartingFrame>
                    <EndingFrame>12</EndingFrame>
                    <Interval>100</Interval>
                    <IsLoop>false</IsLoop>
                </Item>
                <Item>
                    <Name>Traveling</Name>
                    <StartingFrame>12</StartingFrame>
                    <EndingFrame>12</EndingFrame>
                    <Interval>120</Interval>
                    <IsLoop>true</IsLoop>
                </Item>
                <Item>
                    <Name>Impact</Name>
                    <StartingFrame>13</StartingFrame>
                    <EndingFrame>18</EndingFrame>
                    <Interval>200</Interval>
                    <IsLoop>false</IsLoop>
                </Item>
            </Animations>
        </SpellSprite>
        <Overlay>
            <TextureName>Spells\Effect3</TextureName>
            <FrameDimensions>130 210</FrameDimensions>
            <FramesPerRow>6</FramesPerRow>
            <Animations>
                <Item>
                    <StartingFrame>1</StartingFrame>
                    <EndingFrame>6</EndingFrame>
                    <Interval>130</Interval>
                    <IsLoop>false</IsLoop>
                </Item>
            </Animations>
        </Overlay>
    </Asset>
</XnaContent>
